Adv. Path #79: The Half-Dead City (Mummy's Mask 1)

Adv. Path #79: The Half-Dead City (Mummy's Mask 1)
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Chapter 1: 'The Half-Dead City' By Jim Groves The Mummy?s Mask Adventure Path begins with ?The... mehr
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Chapter 1: 'The Half-Dead City'
By Jim Groves

The Mummy?s Mask Adventure Path begins with ?The Half-Dead City,? an exciting new adventure in the pyramid-laden realm of Osirion, Land of Pharaohs! In Wati, the half city, the church of Pharasma holds a lottery allowing explorers to delve the tombs of the city?s vast necropolis in search of the nation?s lost glories. In the course of investigating dusty tombs and fighting their ancient guardians and devious traps, the heroes encounter a rival adventuring group intent on keeping one tomb?s treasures for themselves. At the same time, the heroes learn that a potent artifact, potentially capable of animating the dead, has been stolen from the tomb. Can the adventurers defeat their rivals, or will they join the undead defenders of the city?s necropolis?

?The Half-Dead City? is a Pathfinder Roleplaying Game adventure for 1st-level characters, and the perfect jumping-on point for new players or experienced gamers looking to begin a new campaign. This volume kicks off the new Mummy?s Mask Adventure Path, and includes a double-sized gazetteer of the city of Wati and several monsters suitable for any desert-themed campaign. Author Amber E. Scott launches a new Pathfinder Journal in this exciting volume of the Pathfinder Adventure Path.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world?s oldest fantasy RPG.

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