Adv. Path #27: What Lies in Dust (C. of Thieves #3)

Adv. Path #27 - What Lies in Dust  (C. of Thieves #3)
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In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse.... mehr
Produktinformationen "Adv. Path #27: What Lies in Dust (C. of Thieves #3)"
In Westcrown, darkness brings fear and death,
the night haunted by the spawn of a terrible curse.
Striving to free the city from its decades-old blight,
the PCs must reveal a long-buried secret and a
treasure locked away for ages.

Their journey will set them against the scum of
Westcrown?s underworld, denizens of the haunted
night, and the very forces of Hell itself, all in an
attempt to rekindle the memories of long-dead
spirits with stories still to tell. Yet what those
souls reveal might prove even deadlier than the
city?s midnight curse.

This volume of Pathfinder Adventure Path includes:
?What Lies in Dust,? a Pathfinder RPG adventure
for 5th-level characters, by Michael Kortes

Revelations on and rules for joining Golarion?s
most feared law bringers, the infamous Hellknights,
by F. Wesley Schneider

Diverse and exotic treasures recovered from across
Golarion by the Pathfinder Society, by Craig Shackleton

The unfortunate return of Radovan?s gangster past in
the latest chapter of the Pathfinder?s Journal by Dave
Gross

Seven new monsters by David Eitelbach, F. Wesley
Schneider, and Hank Woon

A Pathfinder Roleplaying Game adventure for characters
of 5th to 7th level. The Council of Thieves Adventure
Path is the first to take full advantage of the new Pathfinder
Roleplaying Game rules, and works with both the
Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

Pathfinder Adventure Path is Paizo Publishing's monthly
96-page, perfect-bound, full-color softcover book printed
on high-quality paper. It contains an in-depth Adventure
Path scenario, stats for about a half-dozen new monsters,
and several support articles meant to give Game Masters
additional material to expand their campaign. Pathfinder
Adventure Path volumes use the Open Game License
and work with both the Pathfinder RPG and the standard
3.5 fantasy RPG rules set.
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