Roleplay in the high-fantasy world of Scondera before, during and after the apocalypse that brought civilization to its knees. Journeys contains new rules for roleplaying before the Night of Fire threw magic and economies into chaos. Players will discover how to create high-fantasy characters, use magic unhindered by post-apocalyptic Burn damage and modify their characters as a result of the apocalypse. Journeys also contains eight scenarios that are presented as a unified campaign, but can be played separately. The campaign begins before the apocalypse, takes players through the Night of Fire, the Long Winter that followed and then into the aftermath to discover what's left of the world after the snows melt.